Call of Duty Script Documentation

rotateroll( <roll angle>, <time>, <acceleration time>, <deceleration time> )


Module
Motion


Summary


Rotate this entity to the given roll angle

Call this function on


script_model, script_origin or script_brushmodel

Example


self rotateroll((2*1500 + 3*randomfloat(2500)) * -1, 5,0,0);

Minimum Number of arguments: 2


Number of optional arguments: 2



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