SetTeamForTrigger( <team name> )
Module: Client
MP Only
Summary:
Set the team that this trigger will react to
Call this on:
A trigger
Example:
self SetTeamForTrigger( game["attackers"] );
Required Args:
1 : <team name> The name of the team that the trigger will respond to. Must be either 'axis', 'allies' or 'none'