SetFlaggedAnimLimited( <notifyname>, <animation>, <weight>, <time>, <rate> )
Module: Animation
SP Only
Summary:
See "SetAnim."
Call this on:
<entity>
Example:
self SetFlaggedAnimLimited( "runanim", %precombatrun1, 1, 0.1, 1 );
Required Args:
1 : <notifyname> The string to notify notetracks with.
2 : <animation> The animation or animtree node to change.
Optional Args
1 : <weight> Goal weight of this animation. Defaults to 1.0.
2 : <time> Time to transition to this weight in seconds. Defaults to 0.2.
3 : <rate> Playback rate of the animation. Defaults to 1.0.